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Author Topic: [Gauss]Chrome Frenzy (AGAIN!)  (Read 6151 times)

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Lurid

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[Gauss]Chrome Frenzy (AGAIN!)
« on: January 20, 2006, 02:02:39 PM »

Yes, I reposted it back in June/July, but I've made some small improvements on it since then. And I didn't really feel like doing a übernecro bump, bringing that topic back to life.






----------------------------------------------------------------
INCLUDES:

- Only V_ models sadly.
- Ambient.Impacts HEV, BS and OPFOR arms
- Opposing Force Redux arms
- Red slugs Oldschool arms
---------------------------------------------------------------

If I forgot anyone in the credits, I apologize. I'll add you as soon as you contact me.

Code: [Select]
Model by Valve
Originaly hacked by Besli

 
Improved HEV, BS and OP4 arms - Ambient.Impact
Chroming differet parts - Lurid
New battery Mesh and textures - Lurid
Reskin - Lurid
Label text - Aydin with edits by Lurid
Op4 Redux Hands/textures: - Toadie/Gearbox
Oldschool HEV view hands - Red Slug

Thanks to Matt who helped me make the warning label mesh on the tube.

Fixed smoothing by Quad (I probably messed it up again though, don't whine.









________________________________________________
////////////////////////////////////////////////



-----------------------------------------------------------------
  _____    _____   _____   _        _
 |  __ \  |  ___| /  ___\ | |      | |
 | |__) | | |__   | |___  | |      | |
 |  _  <  |  __|  \___  \ | |      | |
 | |__) | | |___  ____| | | |____  | |
 |_____/  |_____| \_____/ |______| |_|
                       
-----------------------------------------------------------------
Improved v_gauss.mdl for Half Life (+Mods)
-----------------------------------------------------------------


Credits:
--------

-Valve + Gearbox Software for original HD + LD gauss mesh, hand mesh and textures
-A.I for the updated hand meshs + textures
-me for the hackjob



________________________________________________
////////////////////////////////////////////////



Red's HL oldschool view hands 1.0
====================================================

This is not to be used for financial gain of anykind, it is distributed on the internet 4 free. You may include the models and/or sounds in any custom model pack, as long as it is credited correctly to the authors or alterers concerned. But you may not include the models and/or sounds in any pack that is for resale or to make a profit, without the express permission of the authors & or alterers of the model.


Red Slugs HL oldschool view hands 1.0
--------------------------------------------------
Model: VALVe, small improvements by Red Slug
Skin: VALVe, Red Slug
Bones: Gearbox
Special Thanks to: all based on Ambient.Impact.s hands (http://ambientimpact.hl-improvement.com/)


All Other Works, Convert, Compile: Red Slug

Enjoy!


12/21/2000 and five

[File not found]
« Last Edit: January 21, 2006, 12:11:03 PM by Lurid »
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Barnz

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Re: [Gauss]Chrome Frenzy (AGAIN!)
« Reply #1 on: January 20, 2006, 02:03:54 PM »

Sweet, I'll keep it in my collection.
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Besli

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Re: [Gauss]Chrome Frenzy (AGAIN!)
« Reply #2 on: January 20, 2006, 02:27:22 PM »

Wow, I like it!
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Wrim

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Re: [Gauss]Chrome Frenzy (AGAIN!)
« Reply #3 on: January 20, 2006, 02:28:55 PM »

Yay for crome and Curadell batteries!  ;D
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Kain the Wolf

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Re: [Gauss]Chrome Frenzy (AGAIN!)
« Reply #4 on: January 20, 2006, 02:33:17 PM »

Brilliant Lurid, just brilliant.
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Preda

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Re: [Gauss]Chrome Frenzy (AGAIN!)
« Reply #5 on: January 20, 2006, 04:49:53 PM »

NIIIICE! Now all it needs it the hands...
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Sylvine

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Re: [Gauss]Chrome Frenzy (AGAIN!)
« Reply #6 on: January 20, 2006, 05:27:57 PM »

Very good work, nothing more to say.
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Kain the Wolf

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Re: [Gauss]Chrome Frenzy (AGAIN!)
« Reply #7 on: January 20, 2006, 07:29:56 PM »

NIIIICE! Now all it needs it the hands...
It's already got the hand spinning the thing, it doesn't need anymore.
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Anton

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Re: [Gauss]Chrome Frenzy (AGAIN!)
« Reply #8 on: January 20, 2006, 08:28:13 PM »

I think he means the left hand should like... Hold it under the pipe or something

I will use this.. After I have hacked in a second hand!
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Preda

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Re: [Gauss]Chrome Frenzy (AGAIN!)
« Reply #9 on: January 20, 2006, 09:07:52 PM »

It's already got the hand spinning the thing, it doesn't need anymore.

Yes it does... It should have a hand holding the whole thing, like Pyroclasm's model.
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hydeph

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Re: [Gauss]Chrome Frenzy (AGAIN!)
« Reply #10 on: January 20, 2006, 09:52:36 PM »

Well I guess Pyro will convert it then, won't he? Christ.
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Aydin

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Re: [Gauss]Chrome Frenzy (AGAIN!)
« Reply #11 on: January 20, 2006, 11:19:51 PM »

Fantastic, great job
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Shooter__Andy

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Re: [Gauss]Chrome Frenzy (AGAIN!)
« Reply #12 on: January 21, 2006, 11:43:41 AM »

But why the Biohazard label?
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Lurid

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Re: [Gauss]Chrome Frenzy (AGAIN!)
« Reply #13 on: January 21, 2006, 11:53:33 AM »

But why the Biohazard label?

DOH!

I was going to have the biohazard one as a extra label if you wanted to change, and a normal radiation one..
..must have chosen the wrong one when I compiled and it never crossed my mind =P


edit: Meh, I'll fix it and reupload
« Last Edit: January 21, 2006, 11:56:38 AM by Lurid »
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Anton

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Re: [Gauss]Chrome Frenzy (AGAIN!)
« Reply #14 on: January 21, 2006, 03:26:34 PM »

Yeah that looks better!

I wouldn't dare having a small canister of biohazardous SMORGEL right over my arm...
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